ActorCommon | ARRBaseActor | |
ActorInfo | ARRBaseActor | |
AddJoint(const FString &InParentLinkName, const FString &InChildLinkName, const FString &InJointName, URRJointComponent *InJoint) | ARRBaseRobot | virtual |
AddLink(const FString &InLinkName, UStaticMeshComponent *InMesh) | ARRBaseRobot | virtual |
ARRBaseActor() | ARRBaseActor | |
ARRBaseActor(const FObjectInitializer &ObjectInitializer) | ARRBaseActor | |
ARRBaseRobot() | ARRBaseRobot | |
ARRBaseRobot(const FObjectInitializer &ObjectInitializer) | ARRBaseRobot | |
BaseMeshComp | ARRBaseRobot | |
BeginPlay() override | ARRBaseRobot | virtual |
bInitializeJoints | ARRBaseRobot | |
bInitializingJoints | ARRBaseRobot | |
bInitRobotVehicleMoveComponent | ARRBaseRobot | |
bJointControl | ARRBaseRobot | |
bMobileRobot | ARRBaseRobot | |
BPConfigureMovementComponent() | ARRBaseRobot | |
BPInitPropertiesFromJSON() | ARRBaseRobot | |
BPPostInitializeComponents() | ARRBaseRobot | protected |
BPPreInitializeComponents() | ARRBaseRobot | protected |
bStartStopROS2Interface | ARRBaseRobot | |
bUIWidgetEnabled | ARRBaseRobot | |
CheckJointsInitialization() | ARRBaseRobot | virtual |
CheckUIUserWidget() const | ARRBaseRobot | |
ConfigureMovementComponent() | ARRBaseRobot | virtual |
CreateROS2Interface() | ARRBaseRobot | |
DefaultRoot | ARRBaseRobot | |
DeInitROS2Interface() | ARRBaseRobot | |
DoGlobalConfig() | ARRBaseActor | inlineprotectedvirtual |
EntityModelName | ARRBaseActor | |
EntityUniqueName | ARRBaseActor | |
GenericTimerHandle | ARRBaseActor | |
GetDynamicResourceAssetPath(const ERRResourceDataType InDataType) const | ARRBaseRobot | |
GetDynamicResourceName(const ERRResourceDataType InDataType) const | ARRBaseRobot | |
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override | ARRBaseRobot | virtual |
GetRobotID() const | ARRBaseRobot | inline |
GetRobotModelName() | ARRBaseRobot | inlinevirtual |
HasInitialized(bool bIsLogged=false) const | ARRBaseActor | virtual |
Initialize() | ARRBaseActor | virtual |
InitializeWithSpawnInfo(const TActorSpawnInfo &InActorInfo) | ARRBaseActor | inline |
InitMoveComponent() | ARRBaseRobot | protectedvirtual |
InitPropertiesFromJSON() | ARRBaseRobot | virtual |
InitPropertiesFromJSONAll() | ARRBaseRobot | inlinevirtual |
InitROS2Interface() | ARRBaseRobot | |
InitROS2InterfaceImpl() | ARRBaseRobot | |
InitSensors(UROS2NodeComponent *InROS2Node) | ARRBaseRobot | virtual |
InitUIWidget() | ARRBaseRobot | virtual |
IsAuthorizedInThisClient() | ARRBaseRobot | |
IsBuiltInRobotModel() const | ARRBaseRobot | inline |
IsDataSynthEntity() const | ARRBaseActor | inline |
IsDynamicRuntimeRobot() const | ARRBaseRobot | inline |
IsStaticBPRobot() const | ARRBaseRobot | inline |
Joints | ARRBaseRobot | |
Links | ARRBaseRobot | |
MovementComponent | ARRBaseRobot | |
NetworkAuthorityType | ARRBaseRobot | |
OnceFlag | ARRBaseActor | static |
OnceFlagList | ARRBaseActor | static |
OnRep_bStartStopROS2Interface() | ARRBaseRobot | virtual |
OnRep_ROS2Interface() | ARRBaseRobot | virtual |
OnRobotCreationDone | ARRBaseRobot | |
OriginalCollisionProfiles | ARRBaseRobot | |
PostInitializeComponents() override | ARRBaseRobot | protectedvirtual |
PreInitializeComponents() override | ARRBaseRobot | protectedvirtual |
PrintSimConfig() const | ARRBaseActor | inlineprotectedvirtual |
ReplicateSubobjects(UActorChannel *Channel, FOutBunch *Bunch, FReplicationFlags *RepFlags) override | ARRBaseRobot | virtual |
Reset() | ARRBaseActor | virtual |
RobotID | ARRBaseRobot | |
RobotModelName | ARRBaseRobot | |
RobotUniqueName | ARRBaseRobot | |
RobotVehicleMoveComponent | ARRBaseRobot | |
RootOffset | ARRBaseRobot | |
ROS2InitTimer | ARRBaseRobot | |
ROS2Interface | ARRBaseRobot | |
ROS2InterfaceClass | ARRBaseRobot | |
ROSSpawnParameters | ARRBaseRobot | |
RRGameMode | ARRBaseActor | |
RRGameSingleton | ARRBaseActor | |
RRGameState | ARRBaseActor | |
RRPlayerController | ARRBaseActor | |
SceneInstanceId | ARRBaseActor | |
ServerRobot | ARRBaseRobot | |
SetAngularVel(const FVector &InAngularVel) | ARRBaseRobot | virtual |
SetBaseMeshComp(UMeshComponent *InBaseMeshComp, bool bInMakeAsRoot=true, bool bInDestroyDefaultRoot=true) | ARRBaseRobot | |
SetChildComponentsCollisionEnabled(const bool IsEnable) | ARRBaseRobot | virtual |
SetEntityModelName(const FString &InEntityModelName) | ARRBaseActor | inline |
SetJointState(const TMap< FString, TArray< float >> &InJointState, const ERRJointControlType InJointControlType) | ARRBaseRobot | virtual |
SetLinearVel(const FVector &InLinearVel) | ARRBaseRobot | virtual |
SetLocalAngularVel(const FVector &InAngularVel) | ARRBaseRobot | virtual |
SetLocalLinearVel(const FVector &InLinearVel) | ARRBaseRobot | virtual |
SetMoveComponent(UMovementComponent *InMoveComponent) | ARRBaseRobot | virtual |
SetRobotID(uint64 InRobotID) | ARRBaseRobot | inline |
SetRobotModelName(const FString InName) | ARRBaseRobot | inlinevirtual |
SetRobotName(const FString &InRobotName) | ARRBaseRobot | inline |
SetRootOffset(const FTransform &InRootOffset) | ARRBaseRobot | virtual |
SetTickEnabled(bool bInIsTickEnabled) | ARRBaseActor | |
SetupDefault() | ARRBaseRobot | |
SetupDefaultBase() | ARRBaseActor | |
SSceneInstanceId | ARRBaseActor | static |
StartJointsInitialization() | ARRBaseRobot | virtual |
StopMovement() | ARRBaseRobot | virtual |
SyncServerAngularMovement(float InClientTimeStamp, const FRotator &InClientRobotRotation, const FVector &InAngularVel) | ARRBaseRobot | virtual |
SyncServerLinearMovement(float InClientTimeStamp, const FTransform &InClientRobotTransform, const FVector &InLinearVel) | ARRBaseRobot | virtual |
TargetAngularVel | ARRBaseRobot | |
TargetLinearVel | ARRBaseRobot | |
Tick(float DeltaSeconds) override | ARRBaseRobot | virtual |
UIUserWidgetClass | ARRBaseRobot | |
UIWidgetComp | ARRBaseRobot | |
UIWidgetOffset | ARRBaseRobot | |
VehicleMoveComponentClass | ARRBaseRobot | |