AddTarget(UObject *InTargetObject) | URRROS2OverlapSensorComponent | |
bAppendNodeNamespace | URRROS2BaseSensorComponent | |
BeginPlay() override | URRROS2OverlapSensorComponent | |
bIgnoreSelf | URRROS2OverlapSensorComponent | |
BindCallback(UObject *InTargetObject) | URRROS2OverlapSensorComponent | |
bIsValid | URRROS2BaseSensorComponent | |
CreatePublisher(const FString &InPublisherName=TEXT("")) | URRROS2BaseSensorComponent | virtual |
Data | URRROS2OverlapSensorComponent | |
EventPublisher | URRROS2OverlapSensorComponent | |
EventTopicName | URRROS2OverlapSensorComponent | |
FrameId | URRROS2BaseSensorComponent | |
IgnoreList | URRROS2OverlapSensorComponent | |
InitalizeWithROS2(UROS2NodeComponent *InROS2Node, const FString &InPublisherName=EMPTY_STR, const FString &InTopicName=EMPTY_STR, const UROS2QoS InQoS=UROS2QoS::SensorData) override | URRROS2OverlapSensorComponent | virtual |
InitializePublisher(UROS2NodeComponent *InROS2Node, const UROS2QoS InQoS=UROS2QoS::SensorData) | URRROS2BaseSensorComponent | virtual |
IsIgnore(AActor *SelfActor, AActor *OtherActor, UPrimitiveComponent *OtherComp) | URRROS2OverlapSensorComponent | |
MsgClass | URRROS2BaseSensorComponent | |
OnComponentOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, const bool InBegin) | URRROS2OverlapSensorComponent | |
OnOverlap(AActor *OverlappedActor, AActor *OtherActor, UPrimitiveComponent *OtherComp, const bool InBegin, const FString &Name=TEXT("")) | URRROS2OverlapSensorComponent | |
OnTargetActorBeginOverlap(AActor *OverlappedActor, AActor *OtherActor) | URRROS2OverlapSensorComponent | |
OnTargetActorEndOverlap(AActor *OverlappedActor, AActor *OtherActor) | URRROS2OverlapSensorComponent | |
OnTargetComponentBeginOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | URRROS2OverlapSensorComponent | virtual |
OnTargetComponentEndOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex) | URRROS2OverlapSensorComponent | virtual |
Overlaps | URRROS2OverlapSensorComponent | |
PreInitializePublisher(UROS2NodeComponent *InROS2Node, const FString &InTopicName=TEXT("")) | URRROS2BaseSensorComponent | virtual |
PublicationFrequencyHz | URRROS2BaseSensorComponent | |
Run() | URRROS2BaseSensorComponent | virtual |
SensorPublisher | URRROS2BaseSensorComponent | |
SensorPublisherClass | URRROS2BaseSensorComponent | |
SensorUpdate() override | URRROS2OverlapSensorComponent | virtual |
SetROS2Msg(UROS2GenericMsg *InMessage) override | URRROS2OverlapSensorComponent | virtual |
Stop() | URRROS2BaseSensorComponent | virtual |
TargetObjects | URRROS2OverlapSensorComponent | |
TimerHandle | URRROS2BaseSensorComponent | protected |
TopicName | URRROS2BaseSensorComponent | |
URRROS2BaseSensorComponent() | URRROS2BaseSensorComponent | |
URRROS2OverlapSensorComponent() | URRROS2OverlapSensorComponent | |