| ActorCommon | ARRBaseActor | |
| ActorInfo | ARRBaseActor | |
| AddJoint(const FString &InParentLinkName, const FString &InChildLinkName, const FString &InJointName, URRJointComponent *InJoint) | ARRBaseRobot | virtual |
| AddLink(const FString &InLinkName, UStaticMeshComponent *InMesh) | ARRBaseRobot | virtual |
| ARRBaseActor() | ARRBaseActor | |
| ARRBaseActor(const FObjectInitializer &ObjectInitializer) | ARRBaseActor | |
| ARRBaseRobot() | ARRBaseRobot | |
| ARRBaseRobot(const FObjectInitializer &ObjectInitializer) | ARRBaseRobot | |
| BaseMeshComp | ARRBaseRobot | |
| BeginPlay() override | ARRBaseRobot | virtual |
| bInitializeJoints | ARRBaseRobot | |
| bInitializingJoints | ARRBaseRobot | |
| bInitRobotVehicleMoveComponent | ARRBaseRobot | |
| bJointControl | ARRBaseRobot | |
| bMobileRobot | ARRBaseRobot | |
| BPConfigureMovementComponent() | ARRBaseRobot | |
| BPInitPropertiesFromJSON() | ARRBaseRobot | |
| BPPostInitializeComponents() | ARRBaseRobot | protected |
| BPPreInitializeComponents() | ARRBaseRobot | protected |
| bStartStopROS2Interface | ARRBaseRobot | |
| bUIWidgetEnabled | ARRBaseRobot | |
| CheckJointsInitialization() | ARRBaseRobot | virtual |
| CheckUIUserWidget() const | ARRBaseRobot | |
| ConfigureMovementComponent() | ARRBaseRobot | virtual |
| CreateROS2Interface() | ARRBaseRobot | |
| DefaultRoot | ARRBaseRobot | |
| DeInitROS2Interface() | ARRBaseRobot | |
| DoGlobalConfig() | ARRBaseActor | inlineprotectedvirtual |
| EntityModelName | ARRBaseActor | |
| EntityUniqueName | ARRBaseActor | |
| GenericTimerHandle | ARRBaseActor | |
| GetDynamicResourceAssetPath(const ERRResourceDataType InDataType) const | ARRBaseRobot | |
| GetDynamicResourceName(const ERRResourceDataType InDataType) const | ARRBaseRobot | |
| GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override | ARRBaseRobot | virtual |
| GetRobotID() const | ARRBaseRobot | inline |
| GetRobotModelName() | ARRBaseRobot | inlinevirtual |
| HasInitialized(bool bIsLogged=false) const | ARRBaseActor | virtual |
| Initialize() | ARRBaseActor | virtual |
| InitializeWithSpawnInfo(const TActorSpawnInfo &InActorInfo) | ARRBaseActor | inline |
| InitMoveComponent() | ARRBaseRobot | protectedvirtual |
| InitPropertiesFromJSON() | ARRBaseRobot | virtual |
| InitPropertiesFromJSONAll() | ARRBaseRobot | inlinevirtual |
| InitROS2Interface() | ARRBaseRobot | |
| InitROS2InterfaceImpl() | ARRBaseRobot | |
| InitSensors(UROS2NodeComponent *InROS2Node) | ARRBaseRobot | virtual |
| InitUIWidget() | ARRBaseRobot | virtual |
| IsAuthorizedInThisClient() | ARRBaseRobot | |
| IsBuiltInRobotModel() const | ARRBaseRobot | inline |
| IsDataSynthEntity() const | ARRBaseActor | inline |
| IsDynamicRuntimeRobot() const | ARRBaseRobot | inline |
| IsStaticBPRobot() const | ARRBaseRobot | inline |
| Joints | ARRBaseRobot | |
| Links | ARRBaseRobot | |
| MovementComponent | ARRBaseRobot | |
| NetworkAuthorityType | ARRBaseRobot | |
| OnceFlag | ARRBaseActor | static |
| OnceFlagList | ARRBaseActor | static |
| OnRep_bStartStopROS2Interface() | ARRBaseRobot | virtual |
| OnRep_ROS2Interface() | ARRBaseRobot | virtual |
| OnRobotCreationDone | ARRBaseRobot | |
| OriginalCollisionProfiles | ARRBaseRobot | |
| PostInitializeComponents() override | ARRBaseRobot | protectedvirtual |
| PreInitializeComponents() override | ARRBaseRobot | protectedvirtual |
| PrintSimConfig() const | ARRBaseActor | inlineprotectedvirtual |
| ReplicateSubobjects(UActorChannel *Channel, FOutBunch *Bunch, FReplicationFlags *RepFlags) override | ARRBaseRobot | virtual |
| Reset() | ARRBaseActor | virtual |
| RobotID | ARRBaseRobot | |
| RobotModelName | ARRBaseRobot | |
| RobotUniqueName | ARRBaseRobot | |
| RobotVehicleMoveComponent | ARRBaseRobot | |
| RootOffset | ARRBaseRobot | |
| ROS2InitTimer | ARRBaseRobot | |
| ROS2Interface | ARRBaseRobot | |
| ROS2InterfaceClass | ARRBaseRobot | |
| ROSSpawnParameters | ARRBaseRobot | |
| RRGameMode | ARRBaseActor | |
| RRGameSingleton | ARRBaseActor | |
| RRGameState | ARRBaseActor | |
| RRPlayerController | ARRBaseActor | |
| SceneInstanceId | ARRBaseActor | |
| ServerRobot | ARRBaseRobot | |
| SetAngularVel(const FVector &InAngularVel) | ARRBaseRobot | virtual |
| SetBaseMeshComp(UMeshComponent *InBaseMeshComp, bool bInMakeAsRoot=true, bool bInDestroyDefaultRoot=true) | ARRBaseRobot | |
| SetChildComponentsCollisionEnabled(const bool IsEnable) | ARRBaseRobot | virtual |
| SetEntityModelName(const FString &InEntityModelName) | ARRBaseActor | inline |
| SetJointState(const TMap< FString, TArray< float >> &InJointState, const ERRJointControlType InJointControlType) | ARRBaseRobot | virtual |
| SetLinearVel(const FVector &InLinearVel) | ARRBaseRobot | virtual |
| SetLocalAngularVel(const FVector &InAngularVel) | ARRBaseRobot | virtual |
| SetLocalLinearVel(const FVector &InLinearVel) | ARRBaseRobot | virtual |
| SetMoveComponent(UMovementComponent *InMoveComponent) | ARRBaseRobot | virtual |
| SetRobotID(uint64 InRobotID) | ARRBaseRobot | inline |
| SetRobotModelName(const FString InName) | ARRBaseRobot | inlinevirtual |
| SetRobotName(const FString &InRobotName) | ARRBaseRobot | inline |
| SetRootOffset(const FTransform &InRootOffset) | ARRBaseRobot | virtual |
| SetTickEnabled(bool bInIsTickEnabled) | ARRBaseActor | |
| SetupDefault() | ARRBaseRobot | |
| SetupDefaultBase() | ARRBaseActor | |
| SSceneInstanceId | ARRBaseActor | static |
| StartJointsInitialization() | ARRBaseRobot | virtual |
| StopMovement() | ARRBaseRobot | virtual |
| SyncServerAngularMovement(float InClientTimeStamp, const FRotator &InClientRobotRotation, const FVector &InAngularVel) | ARRBaseRobot | virtual |
| SyncServerLinearMovement(float InClientTimeStamp, const FTransform &InClientRobotTransform, const FVector &InLinearVel) | ARRBaseRobot | virtual |
| TargetAngularVel | ARRBaseRobot | |
| TargetLinearVel | ARRBaseRobot | |
| Tick(float DeltaSeconds) override | ARRBaseRobot | virtual |
| UIUserWidgetClass | ARRBaseRobot | |
| UIWidgetComp | ARRBaseRobot | |
| UIWidgetOffset | ARRBaseRobot | |
| VehicleMoveComponentClass | ARRBaseRobot | |