#include "Components/ActorComponent.h"
#include "CoreMinimal.h"
#include "Core/RRStaticMeshComponent.h"
#include "Tools/RRROS2TFPublisher.h"
#include "RRJointComponent.generated.h"
Go to the source code of this file.
◆ RAPYUTA_JOINT_DEBUG
#define RAPYUTA_JOINT_DEBUG (0) |
◆ ERRJointControlType
UENUM(BlueprintType)
Enumerator |
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POSITION | UMETA(DisplayName = "Position"),.
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VELOCITY | UMETA(DisplayName = "Velocity"),.
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EFFORT | UMETA(DisplayName = "Effort")
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◆ DECLARE_DYNAMIC_DELEGATE()
DECLARE_DYNAMIC_DELEGATE |
( |
FJointCallback |
| ) |
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