RapyutaSimulationPlugins
Public Member Functions | Public Attributes | List of all members
FRREntityInfo Struct Reference

FRREntityInfo. More...

#include <SimulationState.h>

Public Member Functions

 FRREntityInfo ()
 
 FRREntityInfo (const TPair< FString, TSubclassOf< AActor >> &InEntityInfo)
 

Public Attributes

FString EntityTypeName
 
TSubclassOf< AActor > EntityClass
 

Detailed Description

FRREntityInfo.

This struct is used to create #SpawnableEntityInfoList

USTRUCT()

Constructor & Destructor Documentation

◆ FRREntityInfo() [1/2]

FRREntityInfo::FRREntityInfo ( )
inline

◆ FRREntityInfo() [2/2]

FRREntityInfo::FRREntityInfo ( const TPair< FString, TSubclassOf< AActor >> &  InEntityInfo)
inline

Member Data Documentation

◆ EntityClass

TSubclassOf<AActor> FRREntityInfo::EntityClass

◆ EntityTypeName

FString FRREntityInfo::EntityTypeName

The documentation for this struct was generated from the following file: