Base user widget, inheriting from UUserWidget
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#include <RRUserWidget.h>
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UPanelWidget * | MainPanelWidget = nullptr |
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TObjectPtr< UWidgetComponent > | OwnerWidgetComponent = nullptr |
| WidgetComponent is a mesh component as surface in the 3D environment on which to render widgets normally rendered to. More...
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UTextBlock * | TextBlock = nullptr |
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◆ AddChildWidget()
template<typename TChildWidget >
TChildWidget* URRUserWidget::AddChildWidget |
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const TCHAR * |
InChildWidgetNameAffix | ) |
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inline |
◆ HasValidContents()
virtual bool URRUserWidget::HasValidContents |
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inlinevirtual |
◆ NativeSupportsKeyboardFocus()
virtual bool URRUserWidget::NativeSupportsKeyboardFocus |
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const |
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inlineoverrideprotectedvirtual |
◆ RebuildWidget()
virtual TSharedRef<SWidget> URRUserWidget::RebuildWidget |
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overrideprotectedvirtual |
Invoked as the widget is added to the viewport.
◆ SetActivated()
void URRUserWidget::SetActivated |
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bool |
bIsActivated | ) |
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◆ SetLabelText()
void URRUserWidget::SetLabelText |
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const FString & |
InText | ) |
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◆ SetupContents()
virtual void URRUserWidget::SetupContents |
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protectedvirtual |
◆ MainPanelWidget
UPanelWidget* URRUserWidget::MainPanelWidget = nullptr |
◆ OwnerWidgetComponent
TObjectPtr<UWidgetComponent> URRUserWidget::OwnerWidgetComponent = nullptr |
WidgetComponent is a mesh component as surface in the 3D environment on which to render widgets normally rendered to.
the screen. It is first rendered to a render target, then that render target is displayed in the world.
UPROPERTY(EditAnywhere, BlueprintReadWrite)
◆ TextBlock
UTextBlock* URRUserWidget::TextBlock = nullptr |
The documentation for this class was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/rapyutasimulationplugins/checkouts/devel/Source/RapyutaSimulationPlugins/Public/UI/RRUserWidget.h