#include <RREntityStructs.h>
◆ PrintSelf()
| void FRRSensorProperty::PrintSelf |
( |
| ) |
const |
|
inline |
◆ LidarInfo
TODO: To avoid extra memory cost, this should be actually a TUniquePtr, which is only instantiated upon SensorType as LIDAR.
However, it will become not visible/editable in Blueprint like BP data table
UPROPERTY(EditAnywhere)
◆ LinkName
| FString FRRSensorProperty::LinkName |
◆ SensorName
| FString FRRSensorProperty::SensorName |
◆ SensorType
The documentation for this struct was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/rapyutasimulationplugins/checkouts/latest/Source/RapyutaSimulationPlugins/Public/Core/RREntityStructs.h