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RapyutaSimulationPlugins
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Base Odom Component which provides actor pose changes. More...
#include "CoreMinimal.h"#include "Core/RRActorCommon.h"#include "Sensors/RRROS2EntityStateSensorComponent.h"#include "Tools/RRROS2OdomPublisher.h"#include "Tools/SimulationState.h"#include "RRBaseOdomComponent.generated.h"

Go to the source code of this file.
Classes | |
| class | URRBaseOdomComponent |
| Base Odom Component which provide actor pose changes. More... | |
Enumerations | |
| enum | EOdomSource : uint8 { EOdomSource::WORLD, EOdomSource::ENCODER } |
| Type of odometry frame origin. More... | |
Base Odom Component which provides actor pose changes.
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strong |
1.8.17