#include "Components/ActorComponent.h"
#include "CoreMinimal.h"
#include "Core/RRStaticMeshComponent.h"
#include "Tools/RRROS2TFPublisher.h"
#include "RRJointComponent.generated.h"
Go to the source code of this file.
◆ RAPYUTA_JOINT_DEBUG
| #define RAPYUTA_JOINT_DEBUG (0) |
◆ ERRJointControlType
UENUM(BlueprintType)
| Enumerator |
|---|
| POSITION | UMETA(DisplayName = "Position"),.
|
| VELOCITY | UMETA(DisplayName = "Velocity"),.
|
| EFFORT | UMETA(DisplayName = "Effort")
|
◆ DECLARE_DYNAMIC_DELEGATE()
| DECLARE_DYNAMIC_DELEGATE |
( |
FJointCallback |
| ) |
|