RapyutaSimulationPlugins
Public Attributes | List of all members
FRRLightProfileData Struct Reference

#include <RRTextureData.h>

Public Attributes

EPixelFormat PixelFormat = EPixelFormat::PF_Unknown
 
int32 Width = 0
 
int32 Height = 0
 
uint32 Pitch = 0
 
int16 BytesPerPixel = 0
 
FUpdateTextureRegion2D Region = {0, 0, 0, 0, 0, 0}
 
uint8 * ImageData = nullptr
 
float Brightness = -FLT_MAX
 
float TextureMultiplier = -FLT_MAX
 

Detailed Description

See also
DatasmithRuntime::FTextureData

Member Data Documentation

◆ Brightness

float FRRLightProfileData::Brightness = -FLT_MAX

◆ BytesPerPixel

int16 FRRLightProfileData::BytesPerPixel = 0

◆ Height

int32 FRRLightProfileData::Height = 0

◆ ImageData

uint8* FRRLightProfileData::ImageData = nullptr

◆ Pitch

uint32 FRRLightProfileData::Pitch = 0

◆ PixelFormat

EPixelFormat FRRLightProfileData::PixelFormat = EPixelFormat::PF_Unknown

◆ Region

FUpdateTextureRegion2D FRRLightProfileData::Region = {0, 0, 0, 0, 0, 0}

◆ TextureMultiplier

float FRRLightProfileData::TextureMultiplier = -FLT_MAX

◆ Width

int32 FRRLightProfileData::Width = 0

The documentation for this struct was generated from the following file: