RapyutaSimulationPlugins
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Base Odom Component which provides actor pose changes. More...
#include "CoreMinimal.h"
#include "Core/RRActorCommon.h"
#include "Sensors/RRROS2EntityStateSensorComponent.h"
#include "Tools/RRROS2OdomPublisher.h"
#include "Tools/SimulationState.h"
#include "RRBaseOdomComponent.generated.h"
Go to the source code of this file.
Classes | |
class | URRBaseOdomComponent |
Base Odom Component which provide actor pose changes. More... | |
Enumerations | |
enum | EOdomSource : uint8 { EOdomSource::WORLD, EOdomSource::ENCODER } |
Type of odometry frame origin. More... | |
Base Odom Component which provides actor pose changes.
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