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RapyutaSimulationPlugins
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Standalone lidar sensor actor which can be placed in the level. More...
#include <RRLidar.h>


Public Member Functions | |
| virtual void | PostInitializeComponents () override |
Public Attributes | |
| URRBaseLidarComponent * | LidarComponent = nullptr |
| TSubclassOf< URRBaseLidarComponent > | LidarComponentClass |
Standalone lidar sensor actor which can be placed in the level.
UCLASS(ClassGroup = (Custom), Blueprintable, meta = (BlueprintSpawnableComponent))
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overridevirtual |
| URRBaseLidarComponent* ARRLidar::LidarComponent = nullptr |
| TSubclassOf<URRBaseLidarComponent> ARRLidar::LidarComponentClass |
1.8.17