RapyutaSimulationPlugins
Public Member Functions | Public Attributes | Protected Member Functions | List of all members
ARRPlayerController Class Reference

Player controller designed to be used with SceneDirector. More...

#include <RRPlayerController.h>

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Public Member Functions

 ARRPlayerController ()
 
virtual bool HasInitialized (bool bIsLogged=false) const
 

Public Attributes

ARRGameModeGameMode = nullptr
 
ARRGameStateGameState = nullptr
 
URRGameInstanceGameInstance = nullptr
 
int8 SceneInstanceId = URRActorCommon::DEFAULT_SCENE_INSTANCE_ID
 
URRActorCommonActorCommon = nullptr
 
ARRCameraSceneCamera = nullptr
 
FPostProcessSettings PostProcessSettings
 
APostProcessVolume * MainPostProcessVolume = nullptr
 

Protected Member Functions

virtual bool Initialize ()
 
virtual void BeginPlay () override
 Get and initialize ARRGameMode, ARRGameState, URRGameInstance and URRActorCommon. More...
 

Detailed Description

Player controller designed to be used with SceneDirector.

UCLASS()

Constructor & Destructor Documentation

◆ ARRPlayerController()

ARRPlayerController::ARRPlayerController ( )

Member Function Documentation

◆ BeginPlay()

virtual void ARRPlayerController::BeginPlay ( )
overrideprotectedvirtual

◆ HasInitialized()

virtual bool ARRPlayerController::HasInitialized ( bool  bIsLogged = false) const
virtual

◆ Initialize()

virtual bool ARRPlayerController::Initialize ( )
protectedvirtual

Member Data Documentation

◆ ActorCommon

URRActorCommon* ARRPlayerController::ActorCommon = nullptr

◆ GameInstance

URRGameInstance* ARRPlayerController::GameInstance = nullptr

◆ GameMode

ARRGameMode* ARRPlayerController::GameMode = nullptr

◆ GameState

ARRGameState* ARRPlayerController::GameState = nullptr

◆ MainPostProcessVolume

APostProcessVolume* ARRPlayerController::MainPostProcessVolume = nullptr

◆ PostProcessSettings

FPostProcessSettings ARRPlayerController::PostProcessSettings

◆ SceneCamera

ARRCamera* ARRPlayerController::SceneCamera = nullptr

◆ SceneInstanceId

int8 ARRPlayerController::SceneInstanceId = URRActorCommon::DEFAULT_SCENE_INSTANCE_ID

The documentation for this class was generated from the following file: