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RapyutaSimulationPlugins
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Plain struct wrapping robot model data (FRREntityModelData), being thread-safe accessible through TSharedRef if created with TSharedPtr. More...
#include <RREntityStructs.h>


Public Member Functions | |
| FRREntityModelInfo (const FRREntityModelData &InEntityModelData) | |
| FRREntityModelInfo (FRREntityModelData &&InEntityModelData) | |
| FRREntityModelInfo () | |
| const FORCEINLINE FString & | GetBaseFolderPath () const |
| const FORCEINLINE FString & | GetDescriptionFilePath () const |
| const FORCEINLINE FString | GetModelName () const |
| const FORCEINLINE FString & | GetWorldName () const |
| FORCEINLINE int32 | GetCreatedInstancesNum () const |
| FORCEINLINE int32 & | GetCreatedInstancesNum () |
| FORCEINLINE bool | HasWorldJoint () const |
| FORCEINLINE int32 | GetVisualsNum () const |
| FORCEINLINE int32 | GetUEComponentTypeFlags () const |
| UE Component types. More... | |
| FORCEINLINE bool | IsUEComponentEnabled (const uint8 InTypeMask) const |
| FORCEINLINE bool | IsUEComponentEnabled (const ERRUEComponentType InTypeMask) const |
| FORCEINLINE bool | IsPlainManipulatorModel () const |
| FORCEINLINE bool | IsPlainWheeledVehicleModel () const |
| FORCEINLINE bool | IsRobotModel () const |
| FORCEINLINE bool | IsObjectModel () const |
| const FORCEINLINE FString & | GetBaseLinkName () const |
| const FORCEINLINE TArray< FRRRobotLinkProperty > & | GetLinkPropList () const |
| FORCEINLINE TArray< FRRRobotLinkProperty > & | GetLinkPropList () |
| const FORCEINLINE TArray< FRRRobotJointProperty > & | GetJointPropList () const |
| FORCEINLINE TArray< FRRRobotJointProperty > & | GetJointPropList () |
| const FORCEINLINE TArray< FRREntityModelData > & | GetChildModelsData () const |
| FORCEINLINE void | RemoveLinkJointProp (const FString &InLinkName) |
| FORCEINLINE FRRRobotLinkProperty | GetBaseLinkProp () const |
| FORCEINLINE FRRRobotLinkProperty | GetLinkProp (const FString &InLinkName) const |
| FORCEINLINE FRRRobotJointProperty | GetJointProp (const FString &InJointName) const |
| FORCEINLINE FRRRobotJointProperty | GetJointPropFromChildLinkName (const FString &InChildLinkName) const |
| const FORCEINLINE FRRRobotLinkProperty | FindLinkProp (int8 InLinkIndex) const |
| const FORCEINLINE FRRRobotJointProperty | FindJointPropByLinkIndex (int8 InLinkIndex) const |
| FORCEINLINE FTransform | GetLinkVisualOffset (int8 InLinkIndex) const |
| FORCEINLINE FTransform | GetLinkAbsoluteTransform (int8 InLinkIndex) const |
| FORCEINLINE FTransform | GetLinkRelativeTransform (int8 InLinkIndex) const |
| FORCEINLINE FTransform | GetLinkRelTransformToBase (int8 InLinkIndex) const |
| FORCEINLINE FTransform | GetLinkVisualOffsetToBase (int8 InLinkIndex) const |
| FORCEINLINE FRREntityGeometryInfo | GetVisualInfo () const |
| FORCEINLINE FRRMaterialProperty | GetBodyMaterialInfo () const |
| FORCEINLINE FRRMaterialProperty | GetVisualMaterialInfo () const |
| const FORCEINLINE TArray< FString > & | GetArticulatedLinksNames () const |
| const FORCEINLINE TArray< FString > & | GetEndEffectorNames () const |
| const FORCEINLINE TArray< FRRRobotWheelProperty > & | GetWheelPropList () const |
| FORCEINLINE bool | HasWheel (const FString &InWheelName) const |
| FORCEINLINE bool | operator== (const FRREntityModelInfo &OtherModelInfo) |
| FORCEINLINE bool | IsValid (bool bIsLogged=false) const |
| FORCEINLINE void | PrintSelf () const |
Public Attributes | |
| FRREntityModelData | Data |
| Robot model data. More... | |
Plain struct wrapping robot model data (FRREntityModelData), being thread-safe accessible through TSharedRef if created with TSharedPtr.
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UE Component types.
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| FRREntityModelData FRREntityModelInfo::Data |
Robot model data.
1.8.17