RapyutaSimulationPlugins
Classes | Macros | Functions
RRSceneDirector.h File Reference

SceneDirector. More...

#include "CoreMinimal.h"
#include "Engine/DirectionalLight.h"
#include "Engine/PostProcessVolume.h"
#include "GameFramework/GameStateBase.h"
#include "Core/RRActorCommon.h"
#include "Core/RRBaseActor.h"
#include "Core/RRCamera.h"
#include "Core/RRGameSingleton.h"
#include "Core/RRPlayerController.h"
#include "Core/RRTypeUtils.h"
#include "RapyutaSimulationPlugins.h"
#include "RRSceneDirector.generated.h"
Include dependency graph for RRSceneDirector.h:

Go to the source code of this file.

Classes

class  ARRSceneDirector
 Execute Init/Run/Continue Sim type-specific operations (Data synthesizer/collection or Robot operations, etc. or compound) with #ARRSceneInstance. More...
 

Macros

#define UE_LOG_WITH_SCENE_ID(CategoryName, Verbosity, ...)
 

Functions

 DECLARE_DELEGATE_OneParam (FOnSpawnedActorsSettled, bool)
 

Detailed Description

SceneDirector.

Todo:
add documentation

Macro Definition Documentation

◆ UE_LOG_WITH_SCENE_ID

#define UE_LOG_WITH_SCENE_ID (   CategoryName,
  Verbosity,
  ... 
)

UE_LOG with function info with FUNCTION and LINE .

Parameters
CategoryNamename of the logging category
Verbosity,verbositylevel to test against
Format,formattext

Function Documentation

◆ DECLARE_DELEGATE_OneParam()

DECLARE_DELEGATE_OneParam ( FOnSpawnedActorsSettled  ,
bool   
)