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RapyutaSimulationPlugins
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Files | |
| file | RRActorCommon.h [code] |
| Asset utils. | |
| file | RRAssetUtils.h [code] |
| Asset utils. | |
| file | RRBaseActor.h [code] |
| Base actor class for all Rapyuta Sim actors. | |
| file | RRCamera.h [code] |
| Standalone camera actor formed by #UCameraComponent. | |
| file | RRConversionUtils.h [code] |
| Convertions between ROS and UE, i.e. | |
| file | RRCoreUtils.h [code] |
| Core utils. | |
| file | RRCrowdAIController.h [code] |
| Base Crowd AI Controller for Pawn-based classes, utilizing URRCrowdFollowingComponent. | |
| file | RRCrowdFollowingComponent.h [code] |
| Base component for crowd path following movement. | |
| file | RRCrowdROSController.h [code] |
| Base Crowd ROS Controller for ARRBaseRobot descedent classes, utilizing URRCrowdFollowingComponent. | |
| file | RREntityStructs.h [code] |
| Contains various commonly used struct definitions for robot & object entities. | |
| file | RRGameInstance.h [code] |
| GameInstance. | |
| file | RRGameMode.h [code] |
| GameMode with specific setting and asset loading. | |
| file | RRGameSingleton.h [code] |
| GameSingleton. | |
| file | RRGameState.h [code] |
| file | RRGeneralUtils.h [code] |
| General utils. | |
| file | RRMathUtils.h [code] |
| Math utils. | |
| file | RRMeshActor.h [code] |
| Mesh Actor. | |
| file | RRMeshData.h [code] |
| MeshData. | |
| file | RRMeshUtils.h [code] |
| MeshUtils. | |
| file | RRNetworkGameMode.h [code] |
| NetworkGameMode for server-client application. | |
| file | RRNetworkGameState.h [code] |
| file | RRNetworkPlayerController.h [code] |
| Network Player controller provides functionality for client-server. | |
| file | RRObjectCommon.h [code] |
| Common objects. | |
| file | RRPakLoader.h [code] |
| Pak loader. | |
| file | RRPlayerController.h [code] |
| Player controller with ARRGameMode, ARRGameState, URRGameInstance and URRActorCommon. | |
| file | RRProceduralMeshComponent.h [code] |
| Procedural mesh components. this class is used to spawn robot and object from ROS 2 service. | |
| file | RRROS2GameMode.h [code] |
| ROS 2 GameMode which have Clock publisher and ROS 2 services to interact with ROS 2. | |
| file | RRSceneDirector.h [code] |
| SceneDirector. | |
| file | RRSDFParser.h [code] |
| file | RRStaticMeshComponent.h [code] |
| static mesh component | |
| file | RRTextureData.h [code] |
| file | RRThreadUtils.h [code] |
| UE type related utils. | |
| file | RRTypeUtils.h [code] |
| UE type related utils. | |
| file | RRUObjectUtils.h [code] |
| UObject general utils. | |
| file | RRURDFParser.h [code] |
1.8.17