RapyutaSimulationPlugins
Classes | Macros | Functions
RRMeshData.h File Reference

MeshData. More...

#include <string>
#include "Engine/Texture.h"
#include "Materials/MaterialInstanceDynamic.h"
#include "ProceduralMeshComponent.h"
#include "assimp/Importer.hpp"
#include "assimp/mesh.h"
#include "assimp/scene.h"
#include "Core/RRCoreUtils.h"
#include "Core/RREntityStructs.h"
#include "RapyutaSimulationPlugins.h"
#include "RRMeshData.generated.h"
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Classes

struct  FRRBoneProperty
 todo More...
 
struct  FRRBoneInfluence
 todo More...
 
struct  FRRBoneVertInfo
 Contains the vertices that are most dominated by that bone. Vertices are in Bone space. More...
 
struct  FRRMeshNodeData
 todo More...
 
struct  FRRMeshNode
 todo More...
 
struct  FRRMeshData
 todo More...
 

Macros

#define RAPYUTA_MESH_VISUAL_DEBUG   (1)
 

Functions

 DECLARE_DELEGATE_TwoParams (FOnMeshCreationDone, bool, UObject *)
 

Detailed Description

MeshData.

See also
https://github.com/Chrizey91/RuntimeMeshLoader/blob/main/Source/RuntimeMeshLoader/Public/MeshLoader.h
Todo:
add documentation

Macro Definition Documentation

◆ RAPYUTA_MESH_VISUAL_DEBUG

#define RAPYUTA_MESH_VISUAL_DEBUG   (1)

Function Documentation

◆ DECLARE_DELEGATE_TwoParams()

DECLARE_DELEGATE_TwoParams ( FOnMeshCreationDone  ,
bool  ,
UObject *   
)