|
RapyutaSimulationPlugins
|

Files | |
| file | OccupancyMapGenerator.h [code] |
| Actor to Generate 2D occupancy map for navigation/localization with LineTraceSingleByChannel. | |
| file | ROS2Spawnable.h [code] |
| BaseComponents which is used when spawning Actor from ROS 2 service in ASimulationState. | |
| file | RRGhostPlayerPawn.h [code] |
| file | RRLimitRTFFixedSizeCustomTimeStep.h [code] |
| CustomTimeStep class which uses fixed time step and and limit RTF(Real Time Factor) | |
| file | RRROS2ActorsRvizMarkerPublisher.h [code] |
| Rviz marker array publisher class. | |
| file | RRROS2ActorTFPublisher.h [code] |
| Publish TF of Actor relative to the reference actor. | |
| file | RRROS2BaseSensorPublisher.h [code] |
| Base Sensor Publisher class. Other sensor publisher class should inherit from this class. | |
| file | RRROS2ClockPublisher.h [code] |
| Clock publisher class. Get elapsed time by UGameplayStatics::GetTimeSeconds | |
| file | RRROS2OdomPublisher.h [code] |
| Odometry Topic and TF publisher of ARRBaseRobot. | |
| file | RRROS2SimulationStateClient.h [code] |
| RRROS2SimulationStateClient class provides ROS 2 service interfaces to interact with UE4. | |
| file | RRROS2SkeletalMeshStatePublisher.h [code] |
| Publish pose of owner ARobotVehicle which has skeletalmesh. | |
| file | RRROS2StatePublisher.h [code] |
| This class should be attached to a robot and publish its states. | |
| file | RRROS2StringPublisher.h [code] |
| String publisher class. | |
| file | RRROS2TFPublisher.h [code] |
| TF publisher class. | |
| file | RRUIWidgetComponent.h [code] |
| file | SimulationState.h [code] |
| SimulationState class provides ROS 2 interface implementation to interact with UE4. | |
| file | TimeLogger.h [code] |
| Log Simulation and Real timestamps to files. | |
1.8.17