RapyutaSimulationPlugins
Tools Directory Reference
Directory dependency graph for Tools:
/home/docs/checkouts/readthedocs.org/user_builds/rapyutasimulationplugins/checkouts/devel/Source/RapyutaSimulationPlugins/Public/Tools

Files

file  OccupancyMapGenerator.h [code]
 Actor to Generate 2D occupancy map for navigation/localization with LineTraceSingleByChannel.
 
file  ROS2Spawnable.h [code]
 BaseComponents which is used when spawning Actor from ROS 2 service in ASimulationState.
 
file  RRGhostPlayerPawn.h [code]
 
file  RRLimitRTFFixedSizeCustomTimeStep.h [code]
 CustomTimeStep class which uses fixed time step and and limit RTF(Real Time Factor)
 
file  RRROS2ActorsRvizMarkerPublisher.h [code]
 Rviz marker array publisher class.
 
file  RRROS2ActorTFPublisher.h [code]
 Publish TF of Actor relative to the reference actor.
 
file  RRROS2BaseSensorPublisher.h [code]
 Base Sensor Publisher class. Other sensor publisher class should inherit from this class.
 
file  RRROS2ClockPublisher.h [code]
 Clock publisher class. Get elapsed time by UGameplayStatics::GetTimeSeconds
 
file  RRROS2OdomPublisher.h [code]
 Odometry Topic and TF publisher of ARRBaseRobot.
 
file  RRROS2SimulationStateClient.h [code]
 RRROS2SimulationStateClient class provides ROS 2 service interfaces to interact with UE4.
 
file  RRROS2SkeletalMeshStatePublisher.h [code]
 Publish pose of owner ARobotVehicle which has skeletalmesh.
 
file  RRROS2StatePublisher.h [code]
 This class should be attached to a robot and publish its states.
 
file  RRROS2StringPublisher.h [code]
 String publisher class.
 
file  RRROS2TFPublisher.h [code]
 TF publisher class.
 
file  RRUIWidgetComponent.h [code]
 
file  SimulationState.h [code]
 SimulationState class provides ROS 2 interface implementation to interact with UE4.
 
file  TimeLogger.h [code]
 Log Simulation and Real timestamps to files.