RapyutaSimulationPlugins
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Files | |
file | OccupancyMapGenerator.h [code] |
Actor to Generate 2D occupancy map for navigation/localization with LineTraceSingleByChannel. | |
file | ROS2Spawnable.h [code] |
BaseComponents which is used when spawning Actor from ROS 2 service in ASimulationState. | |
file | RRGhostPlayerPawn.h [code] |
file | RRLimitRTFFixedSizeCustomTimeStep.h [code] |
CustomTimeStep class which uses fixed time step and and limit RTF(Real Time Factor) | |
file | RRROS2ActorsRvizMarkerPublisher.h [code] |
Rviz marker array publisher class. | |
file | RRROS2ActorTFPublisher.h [code] |
Publish TF of Actor relative to the reference actor. | |
file | RRROS2BaseSensorPublisher.h [code] |
Base Sensor Publisher class. Other sensor publisher class should inherit from this class. | |
file | RRROS2ClockPublisher.h [code] |
Clock publisher class. Get elapsed time by UGameplayStatics::GetTimeSeconds | |
file | RRROS2OdomPublisher.h [code] |
Odometry Topic and TF publisher of ARRBaseRobot. | |
file | RRROS2SimulationStateClient.h [code] |
RRROS2SimulationStateClient class provides ROS 2 service interfaces to interact with UE4. | |
file | RRROS2SkeletalMeshStatePublisher.h [code] |
Publish pose of owner ARobotVehicle which has skeletalmesh. | |
file | RRROS2StatePublisher.h [code] |
This class should be attached to a robot and publish its states. | |
file | RRROS2StringPublisher.h [code] |
String publisher class. | |
file | RRROS2TFPublisher.h [code] |
TF publisher class. | |
file | RRUIWidgetComponent.h [code] |
file | SimulationState.h [code] |
SimulationState class provides ROS 2 interface implementation to interact with UE4. | |
file | TimeLogger.h [code] |
Log Simulation and Real timestamps to files. | |